Good evening all. It’s late and I’m lying in bed but I wanted to give you a heads up a late night patch was deployed with some additional changes to the unlimited target AoE heals.
Efflorescence, Holy radiance, and Sanctuary have all gained a penalty and will heal for less if they are affecting more than six players at a time. This is in addition to the 50% nerf to efflorescence already hotfixed in. I do not know if this limit restriction was already hotfixed in or not or to what degree the effect degrades based on number of players. If we cast efflorescence under a large melée cluster will it be neutered?
While it is still a very potent ability situationally it is looking more and more niche with the changes. I am still unsure if I will spec into it with the full Regen build or not but that is a ways down the road.
On a brighter note there were a host of solid class number crunching across the board and I may get into that when I’m more awake tomorrow!