Lunchtime Napkin Math – Mana Tide Nerf Incoming

IMPORTANT NOTE: This post is based entirely upon my assumption that they are referring to mana tide ignoring short term buffs (with wonky wording). Now if this is not correct and the shaman’s short term buffs are included then this is all completely unnecessary as it would be a buff. Please read on with this disclaimer in mind.

The writing was clearly on the wall from everything we’ve been reading. Mana Tide totem was simply too good with on-use trinkets. It proved too powerful to offer a period of up to 30K+ listed under the mana regen stat during a mana tide as someone other than the shaman with your trinket spirit bonuses active. Sadly according to Paragon this was one of the few things that was keeping Shaman viable in their view. Before we get into the nitty gritty here’s the new wording:

Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman’s Spirit, exclusive to short-term Spirit buffs affecting the shaman when the totem is dropped.

Let’s look at just what this means. The totem ignores short-term spirit buffs to the shaman and will only pay attention to spirit from gear and permanent spirit enchants. What it will not allow the shaman to do is drop the totem while one (or both) of their trinkets is active or when their weapon spirit enchant has procced. Previously it was near impossible for a non-shaman to guarantee mana-tide lined up with their Fall of Mortality and Core of Ripeness procs together but the shaman player *could* do that ensuring significantly larger return. While this levels the playing field it does remove a sizeable chunk of mana from endgame shamans and less so from everyone else in their group.

This is not to say that Mana Tide will be useless though it is clearly not quite as good as it was before (math wise it is a buff without temporary bonuses). Let us take a raid geared shaman with approximately 2500 spirit and a non-shaman healer with approximately 2500 spirit and compare spirit during mana tide using the old version and the new version.

Old Mana Tide:

Shaman base spirit: 2500

Shaman base spirit +350% (450% total): 11,250

Shaman spirit with 2x trinket activations: 6340

Shaman spirit (2x activation) +350%: 28,530

Healer base spirit: 2500

Healer base spirit +350%: 11,25

Healer spirit (1x activation + Tsunami): 4820

Healer spirit +350%: 21,690

New Mana Tide:

Shaman base spirit: 2500

Shaman base spirit +400%: 12,500

Healer base spirit: 2500

Healer base spirit +400% shaman’s: 12,500

What do we gain?

If you didn’t have access to one of the on use trinkets to abuse mana tide you may gain or lose spirit depending on the spirit of yourself and the shaman. If you could exclude all temporary spirit boosts to evaluate the current mana tide, if your spirit is 15% higher than the shaman in your group then you’d break even after the change to the totem. Less than 15% and you’d gain, more and you’d lose. The equation is a simple equation: S1(4.5)=S2(4)+S1 or S1=S2(4/3.5)

Assuming equal spirit for the sake of this argument we know the gain is roughly 1,250 spirit during mana tide translating into roughly a 104 static spirit gain averaged out over three minutes which is respectable.

What do we lose?

Here is the harder question to look at. What do we lose from this change if we were capitalizing on it. First lets look at two scenarios for the shaman player. The first, and more difficult scenario, is that the shaman player is waiting for Fall of Mortality to proc and then they are immediately blowing Core of Ripeness and dropping mana tide totem. In a perfect scenario the difference in spirit during tide is 28,530 minus 12,500 equaling 16,030 spirit. This averages out to a loss of 1336 static spirit over three minutes. If the shaman was more reasonably using Core of Ripeness with a static bonus like Darkmoon Card Tsunami’s 400 spirit then they’d have had 21,690, then subtract 12,500 for a total of 9,190 spirit. This yields a loss of 766 static spirit when you average it over three minutes. The second scenario listed also applies to most non-shaman healers for the sake of doing the math. This math is very stripped down here as it only analyzes snapshots of time and leaves out some aspects such as transitioning core of Ripeness back to its normal 2 minute on-use adding its 320 spirit bonus back in (instead of dedicating it to mana tide).

For healers under the old (current) mana tide the value of spirit on our trinkets was definitely high. The trinkets yielding a static spirit bonus (Tsunami, Jar) had their bonus increased by 37% per tide in your group. Core of Ripeness has its bonus increased by 81% (580 spirit versus 320).

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3 responses to “Lunchtime Napkin Math – Mana Tide Nerf Incoming

  1. Interesting analysis. You left off the most important thing that we gain, however: we don’t have to fool around with timing trinket activations to line up with mana tide!

    I was really not looking forward to that. It would be annoying enough to have to squeeze another keybinding onto my bloated bars. Additionally, unless I wanted to rely on shaman calling out over vent when they drop mana tide, I’d need to set up a power auras indicator. It’s a lot of work for a mechanic that wasn’t even intentional.

    • Believe me I understand and I’m not going to miss having to do the coordination. All we had were shaman macros letting us know when it was coming/down and I had a power aura that popped on my screen letting my know I had the Mana Tide buff in case I missed the call out.

      It was a lot of hassle, but some players might argue that level of communication and effort should yield an improved result. Personally I think this type of thing shouldn’t require that level of micromanagement.

  2. Asking healers in group with the healing shaman to pop this trinket pretty much doubles any average healers spirit and lets Mana Tide just fill his or her mana bars back up. That 350 spirit gain was just too good when combined with things like this.

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